 | Owl's Eye | Owl's Eye Required For: Vulture's Eye (L3), True Sight (L10 Sniper). Max Level: 10 Type: Passive Effect: Increases DEX by 1*SkillLV. [LV 1] DEX +1 [LV 2] DEX +2 [LV 3] DEX +3 [LV 4] DEX +4 [LV 5] DEX +5 [LV 6] DEX +6 [LV 7] DEX +7 [LV 8] DEX +8 [LV 9] DEX +9 [LV 10] DEX +10
|
 | Vulture's Eye | Vulture's Eye Required For: Improve Concentration (L1), Double Strafing (L10 Rogue), Falcon Assault (L5 Sniper), True Sight (L10 Sniper). Max Level: 10 Type: Passive Effect: Increases range with bows by 1*SkillLV cells and increases HIT by 1 per SkillLV. [LV 1] Range and HIT +1 [LV 2] Range and HIT +2 [LV 3] Range and HIT +3 [LV 4] Range and HIT +4 [LV 5] Range and HIT +5 [LV 6] Range and HIT +6 [LV 7] Range and HIT +7 [LV 8] Range and HIT +8 [LV 9] Range and HIT +9 [LV 10] Range and HIT +10
|
 | Improve Concentration | Attention Concentrate Required For: Detecting (L1), Wind Walk (L9 Sniper), True Sight (L10 Sniper), Sharp Shooting (L10 Sniper), Moonlit Water Mill (L5 Clown/Gypsy), Marionette Control (L10 Clown & Gypsy), Wand of Hermode (L10 Clown & Gypsy), Tarot Card of Fate (L10 Clown & Gypsy). Max Level: 10 Type: Offensive SP Cost: 20 + 5*SkillLV Target: Self Cast Time: Instant Cool Down: None Duration: 40 + 20*SkillLV sec Effect: Increases DEX and AGI of the casting character by 2% + 1%*SkillLV. Only affects DEX/AGI from base stat, job bonus, armor and Owl's Eye. Does not include cards. Detects hidden and cloaked characters within a 3 cells range. [LV 1] + 3% AGI/DEX [LV 2] + 4% AGI/DEX [LV 3] + 5% AGI/DEX [LV 4] + 6% AGI/DEX [LV 5] + 7% AGI/DEX [LV 6] + 8% AGI/DEX [LV 7] + 9% AGI/DEX [LV 8] + 10% AGI/DEX [LV 9] + 11% AGI/DEX [LV 10] + 12% AGI/DEX IRO Name: Improve Concentration
|
 | Double Strafing | Double Strafing Required For: Arrow Shower (L5 Archer), Beast Strafing (L10 Hunter -SoulLinked), Remove Trap (L5 Rogue), Sharp Shooting (L5 Sniper). Max Level: 10 Type: Offensive SP Cost: 12 Target: 1 Enemy Range: 9 + Vulture's Eye SkillLV cells Cast Time: Instant Cool Down: 0.1 sec Duration: Instant Effect: Ranged attack, that fires two arrows and hits with an ATK of 180% + 20%*SkillLV. Requires an equipped bow. Only 1 arrow is consumed. [LV 1] 200% Damage [LV 2] 220% Damage [LV 3] 240% Damage [LV 4] 260% Damage [LV 5] 280% Damage [LV 6] 300% Damage [LV 7] 320% Damage [LV 8] 340% Damage [LV 9] 360% Damage [LV 10] 380% Damage IRO Name: Double Strafe
|
 | Arrow Shower | Arrow Shower Required For: Arrow Vulcan (L5 Clown & Gypsy) Max Level: 10 Type: Offensive SP Cost: 15 Target: 1 Enemy Range: 9 + Vulture's Eye SkillLV cells Cast Time: Instant Cool Down: 0.1 sec Duration: Instant Effect: 3x3 cells, ranged splash attack with an ATK of 75% + 5%*SkillLV. Enemies hit by the attack are pushed by 2 cells. Requires an equipped bow. [LV 1] 80% Damage [LV 2] 85% Damage [LV 3] 90% Damage [LV 4] 95% Damage [LV 5] 100% Damage [LV 6] 105% Damage [LV 7] 110% Damage [LV 8] 115% Damage [LV 9] 120% Damage [LV 10] 125% Damage
|
 | First Aid | First Aid Max Level: 1 Type: Active SP Cost: 3 Target: Self Cast Time: Instant Cool Down: 0.1 sec Duration: Instant Effect: Heal yourself for 5 HP. Not a crazy powerful skill, but mages seem to like it for saving money on healing items.
|
 | Making Arrow | Making Arrow Max Level: 1 Type: Active SP Cost: 10 Target: Self Cast Time: Instant Cool Down: None Effect: Creates arrows from an item. Different items give different amounts and types of arrows. Cannot be used if above 50% weight. IRO Name: Arrow Crafting
|
 | Charge Arrow | Charge Arrow Max Level: 1 Type: Offensive SP Cost: 15 Target: 1 Enemy Range: 9 + Vulture's Eye SkillLV cells Cast Time: 1.5 sec (cannot be interrupted) Cool Down: ASPD Duration: Instant Effect: Ranged attack at 150% ATK. The target is pushed back 6 cells. Only 1 arrow is consumed. IRO Name: Arrow Repel
|